{{ (moduleVm.actions && moduleVm.changeStatus) ? moduleVm.status : '' }} Reviewing the Consequences of Electronic Gaming Machine (EGM) Misuse in Australian Older Adults: Implications for Addiction Nurses

Activity Steps

Learning Objectives

After completing this continuing education activity you will be able to:

  1. Select features of EGMs that motivate older adults to gamble.
  2. Identify characteristics of older adult gamblers.
  3. Apply recommendations for screening and treatment of older adults with problematic EGM use.

Learning Outcomes

75% of participants will apply knowledge and demonstrate clinical reasoning about the misuse of electronic gaming machines (EGMs) by Australian older adults by achieving a minimum score of 70% on a case-based assessment and posttest.
Price: $21.95

Credits:

  • ANCC 2.0 CH
  • DC - BON 2.0 CH
  • FL - BON 2.0 CH
  • GA - BON 2.0 CH

Lippincott Professional Development is accredited with distinction as a provider of nursing continuing professional development by the American Nurses Credentialing Center's Commission on Accreditation. This activity is also provider approved by the California Board of Registered Nursing, Provider Number CEP 11749. Lippincott Professional Development is also an approved provider of continuing nursing education by the District of Columbia Board of Nursing, Florida Board of Nursing, and Georgia Board of Nursing, #50-1223.







Test Code: JAN0122
Published: Jan/Mar 2022
Expires: 3/7/2025
Required Passing Score: 8/10 (80%)
Authors: Adam Searby, PhD, RN; Phil Maude, PhD, RN
Categories: Addiction , Geriatrics